We normally feature editors, writers, and freelancer guests on the podcast, but this episode we’re excited to welcome Phil Tibitoski of Young Horses, the indie studio behind Octodad: Dadliest Catch! We chat with Phil about the interactions between press and indie devs, how freelancers can best approach indies to get killer coverage, and even touch on some insights into how indies can work with press. It’s a fun and informative chat!
It’s been a rough month or two for one-half of our intrepid podcasting duo. Nathan has opted to become the guinea pig, using his own recent troubles in the freelance world as a springboard to talk candidly about what can go wrong, why his freelance groove recently went off the rails, and how he (and you, if you’re in a similar situation) can turn that around. It’s a personal case study of sorts, and you’re invited to the party! Woo!
We’ve spent a lot of time on the show talking to seasoned editors and grizzled vets, but the perspective of writers who are just getting momentum in the freelance world can be just as valuable too. In this episode, we interview freelancer Cassidee Moser about her early successes scoring gigs with IGN, USGamer, GamesRadar, Killscreen and more — all within her first year of freelancing! She talks about her journey, offers tips and insights, and provides some great examples of the right attitude and what you should be doing if you want to succeed in this industry. Don’t miss it!
Freelancing in the game industry isn’t ALL fun and games. If you want to make a living with your writing, then things like money, pay rates, and negotiation are just as crucial as dealing with taxes and handling your business operation. In this super long but energetic episode, we tackle all of that important stuff and more!
And we’re back with part two of our interview with Miguel Concepcion, who dishes out another dose of insight into the world of creating, pitching, and selling freelance video content! Enjoy!
We’ve been wanting to dig deeper into the emerging market for freelance video content, and this first part of a two-episode mega interview with longtime video freelancer Miguel Concepcion is just the ticket! Miguel drops some serious knowledge on what you need to craft top notch video editorial content and offers tips aplenty for getting your feet wet in the video landscape as a freelancer in the games industry.
In this goofy but informative episode, we chat about everything from reviewing iOS meat thermometers to making games, but the real “meat” of the discussion hinges on the importance of conducting yourself like a pro in all of your freelance writing endeavors. We cover what to do and what not to do, among other related tangents!
We’re back on track with another awesome guest interview! In this episode, we have a great chat with long-time industry vet and author Dan Amrich about everything from his background in the games press and tips for freelancers to his book Critical Path and writing opportunities for those who are curious about “The Dark Side.” Dan’s an animated talker with lots of fun stories and advice to share, so don’t miss this entertaining and informative interview!
With the craziness of E3 week scheduling making it challenging to bring a guest on the show this episode, we decided to keep it simple and dive into some of the backlog of great listener questions we’ve been getting! We’ll have our next special guest in Ep. 10, but in the meantime, here’s an epic Q&A smorgasbord where we tackle your questions! Don’t skip this one! We’ve got some interesting stories and insights for you. Also, we talk a bit about the new Freelance Game Journo Network Facebook group Nathan started!
We’re in the thick of convention season folks, and with E3 almost upon us, we figured it’s a good time to roll our sleeves and dig our hands deep into the crazy, fun, exciting, and stressful guts of convention coverage for all to see (errr…hear)! In this epic episode we drop lots of knowledge on what it’s like covering cons as a freelancer, how to go about doing that, what to bring, what to do, and how to avoid eating your own limbs off like a trapped game journo hyena – y’know the important stuff. We also share some tips, stories, and other useful tidbits for anyone who’s interested in attending and covering conventions like PAX, E3, and GDC. Enjoy!